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The Following rules pertain only to regular season USSSA San Diego California tournaments. Rules do not apply to any World Series events or out of area tournaments. (World Series Rules are listed after local rules on this page)

2018 Rule Changes
Effective in San Diego area tournaments only. 11U and above may utilize a DH and EH to bat 11 players in the line-up.
Once the DH has enter the game defensively the DH is eliminated for the rest of of the game.
No extra innings will be played in preliminary play. Games will end either when time expires or the scheduled number of innings has been played, whichever comes first.

All bats used, no matter the division, must have the USSSA 1.15 BPF bat mark or be a BBCOR Bat.

More info on 2016-2017 Bat Regulations:
Information on Legal Bat Markings | Approved Bat Manufacturers | Withdrawn/Non-Compliant Bats

PLEASE NOTE: In Southern California Tournaments, 14U teams and older must use BBCOR or Wooden Bats.
Divisions & Age Regulations


Divisions are based upon a player’s age as of the 2018 League Age date (April 30th, 2018). To determine a player’s League Age, use USSSA’s age calculator. Players may play up in age but may not play down. The 2018 season runs from Aug. 1, 2017 to July 31, 2018. The minimum age to play in a kid-pitch program is a League Age 6. Players younger than the League Age must have the approval of the state Director, John Gleason, to play kid-pitch. For approval contact John at john@baseballfirst.com. Players playing up in age may not play up more than two (2) league ages. For example, a 12U player may play up to 14U but not to 15U.

Tournament Participants
Players are permitted to play on only one team during a weekend tournament. This rule applies no matter where the USSSA tournament is located in Southern California. Any team knowingly using an illegal player shall be subject to discipline including but not limited to: forfeiting a game, ejection from tournament and/or suspension from all USSSA sanctioned leagues and tournaments for a one year period.


Teams are required to have non-duplicating numbers on their jerseys at least 4 inches in size. Players may not change numbers during the tournament. The number they wear in the first game of the tournament shall be their number for the remainder of the tournament. The only exception is if a player must change jerseys due to blood on the original jersey. Should this occur, the change must be reported to the tournament director immediately. If a player plays with a different number during the tournament, both the player and team manager will be ejected from the game.

Metal cleats are prohibited for teams 12U and below.

Teams are prohibited from warming up or conducting their pre-game on any of the infields, no matter what the facility. Warm up is permitted in foul territory only!

Major League Baseball’s Sporting News Rules shall apply, along with those found in the USSSA Bylawsbooklet.

More information on the Frozen Roster rules can be found under section 3.07 on Page 2.

Pitching – THESE PITCHING RULES PERTAIN ONLY TO REGULAR SEASON TOURNAMENTS. WORLD SERIES PITCHING RULES ARE GOVERNED BY THE USSSA BYLAWS AVAILABLE AT USSSA.COM


Right handed pitchers may not fake a pickoff attempt to third base. This is a balk. A pitcher who steps toward first or third must throw to that base. Pitchers are permitted to step toward second base without throwing to that base.


To intentionally walk a batter, a coach simply needs to inform the umpire and point to first base. No pitches are thrown.


Tournament Pitching Restrictions:
7U, 8U 9U, 10U, 11U, 12U: 6 innings in a day, 9 in the tournament
13U, 14U: 7 innings in a day, 11 in the tournament.
15U & up: no pitching restrictions


Pitching Distances for all USSSA baseball tournaments are as follows:
7U – 8U: 40 foot mound, 60 foot bases
9U: 46 foot mound, 65 foot bases
10U: 46 feet mound 65 foot bases,
11U – 12U: 50 foot mound 70 foot bases
13U: 54 foot mound 80 foot bases (Some 14Us will play 54×80)
14U & up – 60.6 foot. mound 90 foot bases
On a single weekend tournament, pitching does not recycle for the playoffs. Once a pitcher is removed from the mound, he may not pitch again in that game. Umpires show leniency on balks in 9U and below.


Violation of pitching restrictions will result in the automatic ejection of the offending Manager. All teams will receive a Pitching Log at check in for their own records. Official pitching logs will be available at usssa.com after each round of games.


Base Running
Teams in the 7U and 8U divisions may not lead off or steal home. Home plate is dead. Runners from 3rd base may only advance on a hit ball or when forced-in by a walk. Runners may steal after the ball crosses home plate. Bunting is allowed. When a runner is stealing home from third is put out, the runner is out. If called safe the runner is returned to third base.
The ball is dead when the pitcher has the ball in area of mound. The infield fly rule is in effect.
Courtesy runners will be allowed for the pitcher or catcher at any time. The courtesy runner must be a player not currently in the game or if the team has no players on bench, the last out. A courtesy runner may only run one time per inning. It is the base runner’s responsibility to avoid contact with the fielder when he has the ball. Slide or avoid is in effect at all times when fielder is in possession of ball. Intentionally running into a fielder who is in possession of the ball is grounds for ejection.


Hitting
Teams may elect to bat 9 players AND/OR bat 10 players with the 10th player being an EH. The EH is considered a defensive player and may switch in and out defensively. Teams may also bat their entire roster. If a team bats entire roster or has no subs when a starter is injured, an out is recorded each time the injured player’s spot comes up to bat. Once a player is removed from a game due to injury, he may not return. Starters may re-enter only one time only in their original spot on the line-up.


Only 11U divisions and up may use the DH, and EH to insert 11 batters in their line up. 
Teams may play with 8 players with an out being taken for each time the 9th spot comes up. A 9th player may be added any time during the game.


More info on 2016-2017 Bat Regulations:
Information on Legal Bat Markings | Approved Bat Manufacturers | Withdrawn/Non-Compliant Bats


PLEASE NOTE: In Southern California Tournaments, 14U teams and older must use BBCOR or Wooden Bats.


Length of Game
07U – 08U: Play 6 innings with no new inning after 1 hour 30 minutes (5 runs per inning max., last inning open)
09U – 12U: Play 6 innings with no new inning after 1 hour 45 minutes
13U & up: Play 7 innings with no new inning after 2 hours


These time limits will be applied to all pool play and non-gold division championships games. We will make every attempt to put no time limit on Gold division championship games.
Once an inning begins, it must be completed. However, if the home team is ahead and batting when time expires, the game is over and the inning is not completed. In an effort to keep games on time and to conserve pitching, no extra innings are played during pool play. Games will end either at end of scheduled innings or when time expires. If time expires in a tie game during pool play, the game is called a tie.

In the event a team cannot make it’s scheduled time the tournament director will first attempt to condense the schedule. If the schedule cannot be condensed a forfeit win will be awarded.
A win awarded by forfeit will be scored as 1 run for each scheduled inning. (example, a 12u game scheduled for 6 innings will be scored 6-0 for the winning team). USSSA reserves the right to modify the length of games due to issues involving limited visibility or park curfew. Every effort will be made to finish the tournament but in cases of rain, darkness or other acts of God, the tournament director reserves the right to shorten games or modify schedules in order to finish the event.



Pool Play Standing will be sorted on the following
1. Winning PCT,  2. Head to Head (only used when two teams are tied, with three or more tied, the next tie breaker is used) 3. Runs Allowed  4. Runs Scored 5. Runs Scored

Requirements for a Mercy rule are as follows:
7 inning game:
15 run lead after 3 innings
12 run lead after 4 innings
8 run lead after 5 innings
6 inning game:
15 run lead after 3 innings
8 run lead after 4 innings
8U Only-5 Run max per inning, last inning is open


Rainout/Tournament Cancellation Policy


In the event of tournament being cancelled by weather or any other unpreventable occurrence, every effort will be made to complete the tournament. Schedules may be changed, games may be shortened and a two day tournament may become a one day tournament. In the event of a rainout with no make-up tournament scheduled, we will offer all teams a credit based on the following criteria:A full rainout, meaning no games were played, a credit will be issued for the entire entry fee
If one game was played, a team will receive credit for ½ of the entry fee
If two games are played, no credit will be given
All credits must be used in Southern California USSSA Tournaments
If a tournament is rained out while in progress and a make-up is scheduled, there will be no refund or credit for teams that do not play the make-up. The tournament director has the right to alter schedules, adjust time limits, or adjust the number of playoff participants in order to complete the tournament. The tournament director also has the right to alter the amount of the credits issued.


Miscellaneous
The Home team will be determined by a coin flip and occupy the 3rd base dugout. Winner of coin flip has option to choose visitors. In the playoffs, the higher seeded team will be the Home team for duration of tournament. Each team may provide a scorekeeper but all changes must go through the home plate umpire, who is the official scorekeeper.


All conversations with an umpire should be conducted after a time-out has been called and be handled in a calm and professional manner. Verbal abuse of the umpire will not be tolerated and may result in ejection from the game.


Any manager or coach ejected from the game is required to sit out the next game also. After being ejected, a manager or coach must vacate the premises of the current game and the next game in which he is suspended. Any manager caught continuing to coach after being ejected or suspended will be suspended for an additional period of time. Any player ejected from a game is subject to a one game suspension at the tournament director’s discretion.


Managers are responsible for the conduct of his players and fans at all times. Managers are subject to ejection if his players or fans are out of control.


No more than three (3) coaches will be allowed in the dugout during USSSA games. All assistant coaches must be listed on your team’s online roster on www.usssa.com. There is a drop down menu to add them. In addition, no one other than official team coaches and players are allowed in the dugout at any time.


To protest a game, the umpire must be informed that the game is being played under protest. Once the protest has been made, you must get a ruling from a tournament director immediately. Do not continue the game under any circumstances. Once the next pitch is thrown, both teams have lost the right to protest.


Any team forfeiting a game may not advance to playoff round if it is determined that it is beneficial to that team with regard to runs allowed/differential, etc.


Mechanical noise makers are not allowed at USSSA Southern California events.


USSSA reserves the right to change locations of tournaments.
6u Tournament Rules


1. PLAYING FIELDS:


A. Pitching Distance: 35 feet (Machine Pitch OR Coach Pitch) you must play the game the way you started


B. Distance between bases: 50 Feet


C. The recommended homerun fence distances:


1) Foul Line: 125 ft minimum to 150 ft maximum


2) Centerfield: 125 ft minimum to 150 ft maximum


D. A 2-foot vertical line will be drawn halfway between each base to assist the umpire in determining where to place the runner when a batted ball is dead. Player must have both feet completely over this line to be entitled to the next base.


E. Ten foot horizontal lines will be drawn 15 feet from the base lines and second base to determine where the outfield begins and the infield ends.


2. EQUIPMENT:


A. Catchers must wear full catchers gear (Mask, Chest Protector and Shin Guards) No Exceptions


B. The ball should weigh not less than 5 or more than 5 1/4 ounces & measure not less than 9 or more than 9 1/4 inches in circumference.


3. TOURNAMENT PITCHING:
Pitching restrictions for 2017-2018 tournaments are as follows:
8U 9U, 10U, 11U, 12U: 6 innings in a day, 9 in the tournament. (No extra innings for a three day tournament)
13U, 14U: 7 innings in a day, 11 in the tournament. (2 extra innings for a three day tournament)
15U & up: no pitching restrictions


A. Machine Pitch OR Coach Pitch


B. The player fielding the pitcher’s position shall take a position five (5) feet to the rear of the pitching machine and 3 feet to the left or right. A 2 foot line will be drawn at this position. The player must keep at least one foot on this line until the start of the pitch. If the other foot is free it will be on the side of the line extending away from the pitching machine.


C. If a batted ball strikes the coach pitcher, the ball is dead, the pitch counts as a strike and no runners shall advance.


(PENALTY): The coach pitcher shall be warned once and if a second infraction occurs the coach pitcher must be removed for the remainder of the game and a new coach pitcher put in his/her place.


D. If a batted ball strikes the pitching machine and remains in fair territory, the ball is in play.


E. If a batted ball strikes the pitching machine and goes into foul territory, the ball is dead, the batter is awarded first base and all runners advance one base.


F. The coach who is feeding the pitching machine shall not give coaching instructions to batters after they hit the ball or to base runners. They may not in any way interfere with the defensive players.


4. PLAYING RULES:


A. Game length shall be five (5) innings or 1 hour and 15 minutes unless the score is tied. In this event the game will be played to its conclusion.


B. All players listed on the Affidavit will bat. Once the batting order is submitted to the scorekeeper it will not be changed, except for injury, illness or ejection.


C. A batted ball becomes dead when an infielder has control of the ball in the infield or at a base, has possession of the ball and holds the ball over their head.


D. Defensive and Offensive Substitutions:


1) Minimum of nine players shall be used defensively with a maximum of ten. There will be free defensive substitutions.


2) There shall be a maximum of four outfielders, stationed not less than 15 feet behind the baseline when the coach pitches the ball.


E. Offensive coaches will be stationed in the coach’s boxes and as a coach feeding the pitching machine. The fourth coach will be in the dugout or designated area. One defensive coach will be behind the catcher or designated area as directed by the umpire and/or Tournament Director.


5. BATTERS:


A. Are not permitted to bunt. (Penalty: The batter shall be called back to the plate, the swing is a foul-strike, the ball is dead and no runners may advance).


B. The batter is out if failing to hit a fair ball after a maximum of five (5) pitches or after 3 strikes from the coach pitcher feeding the machine.


C. A batter is not out on a foul ball, foul strike, and/or foul tip unless it is the fifth pitch.


6. RUNNERS:


A. Runners are not permitted to steal or lead-off, and shall remain in contact with the base until the ball crosses the plate.(Penalty: Runner is out).


B. On a batted ball runners may advance until an infielder has control of the ball in the infield


or at a base and holds the ball up. Once the ball becomes dead and in the judgment of the umpire the runner has not gone entirely beyond the halfway point between the bases, the runner will be required to return to the base in which they are comingfrom.


C. No infield fly rule.


7. MERCY RULES:


A. 15 runs after 3 innings or 10 runs after 4 innings


B. Maximum five (5) runs per half inning. Maximum five (5) runs per half inning.


(1) No maximum runs apply in the 5th and all subsequent innings.


RULE 6.00 – WORLD SERIES RULES
6.01 World Series play shall be under the jurisdiction of the USSSA Baseball National Committee. The Association’s Executive Vice
President of Baseball Operations shall appoint a duly qualified person to serve as Tournament Director.
6.02 The Tournament Director shall have the authority to amend these National By-laws & Rules to accommodate the needs of the World
Series with the approval of the Association’s Executive Vice President of Baseball Operations.
6.03 All teams receiving berths to World Series shall participate in their (home) state’s State Championship provided such a State
Championship is played. Failure to participate in the State Championship if played shall result in forfeiture of the World Series berth.
Other requirements can be set forth by the state director and must be followed. It is the manager’s responsibility to verify all requirements
to play in a World Series with their respective State Director.
6.04 State Directors shall approve all entries entering World Series. If the State Director position is vacant, the Association’s Executive Vice
President of Baseball Operations or his designee shall give such approval. All World Series must be entered and paid for online at
USSSA.com
6.05 A deadline for accepting entries in World Series shall be set by the USSSA Baseball National Committee.
6.06 A team shall participate in the highest classification World Series in which it wins (is awarded) a berth unless the team is re-classified
by the State Director or USSSA Baseball National Committee.
6.07 A team may participate in a higher age division World Series but shall participate at or above the team’s current classification.
Rule 6.08 Example: A 10U AAA team can participate up in the 11U AAA or 11U Major World Series but cannot participate down in the
11U AA World Series.
6.08 No write in players, all players must be on the team’s roster prior to check in.
6.09 Only USSSA licensed baseballs shall be used in World Series play.
6.10 Any team in a World Series that forfeits a pool-play game shall not be eligible for championship play regardless of record.
6.11 USSSA prohibits the visual display of any non-USSSA association’s logo anywhere on the uniform.


RULE 7.00 – RULES OF PLAY
7.01 Playing Field, Equipment & Safety:
7.01.A The playing field shall be laid out according to the recommended
dimensions contained within these rules. (Chart 7.01.A-1)
7.01.B For details on field layout including recommended direction of play,
fair and foul territory requirements, infield and outfield grades,
pitcher’s mound height and slope, batter’s and catcher’s box
dimensions, and base and home plate size and construction
should be referred to the Official Rules of Baseball as published
by Major League Baseball on MLB.com.
7.01.C Effective January 1st, 2018 All 14U players must use a maximum
drop 5 (-5) bat with the official USSSA 1.15 BPF Mark permanently
stamped. (Chart 7.01.C-1)
All bats for scholastic divisions ages 15U to 18U they must
conform to the National Federation of High School Associations
(NFHS) bat standards including a length to weight ratio no greater
than negative three (-3) ounces. These bats must be permanently
stamped with the BBCOR.50 Certified Mark or made of wood and
manufactured by a licensed USSSA manufacturer.
7.01.C.1 In all Super NIT Events, 14 Majors must use BBCOR
or wood bats only.
Rule 7.01.C Penalty: (First Offense) – If the Umpire discovers
that a bat does not conform to USSSA Rule 7.01.C until a time
during or after which the bat has been used in play, it shall not be
grounds for declaring the batter out and / or ejection from the
game. If the Umpire discovers that a bat has been used to put a
ball in play and before the next legal pitch, the defensive team shall
have the choice of the result of play or the batter being called out and all runners returning to the base occupied at the time
of the pitch. (Second Offense) – If a team is found in violation of this rule a second time, then the manager shall be ejected
in addition to the First Offense penalty.
7.01.D Any bat permanently stamped with the official USA Baseball logo is legal to use in any USSSA baseball event, except were
BBCOR is required. All 14U players must use a maximum drop 5 (-5) bat.
7.01.E Protests on uniforms shall not be allowed. It shall be the League / Tournament Director’s
responsibility regarding uniform legality. Violation of the uniform rules shall result in the violator
being allowed to immediately conform or be removed from the game. Managers and coaches
may wear athletic type gear.
7.01.F In age divisions 4U – 12U, non-metal cleats shall be worn. In age divisions 13U and older, traditional metal baseball spikes
shall be permitted.
7.01.G The catcher shall wear all appropriate protective gear including a catcher’s helmet with facemask and either a built in
extended throat guard or a separately attached throat guard, chest protector, shin and / or leg guards, and protective cup.
Rule 7.01.G Comment: In age divisions 4U – 12U, the catcher’s helmet shall fully cover both ears.
7.01.H All offensive players shall use a double ear-flap batting helmet whenever at bat, on deck, on base or any other time outside
of the dugout and the ball is live and in play.
7.01.I Special Protective Gear: USSSA continues its long-standing policy of permitting players to determine the use of the
protective equipment when they deem it appropriate.
7.01.J Bat / ball boys / girls under the age of eighteen (18) shall not be permitted.
7.01.K All Playing equipment shall not contain undue commercialization of the product.
7.01.L The Ball. USSSA licensed baseballs must have a USSSA Mark, must weigh between 5 and 5.25 ounces,
must have a circumference of between 8.95 and 9.25 inches, have a COR of between .5 and .555 and
have an ASTM standard compression of between 200 and 350 pounds. Molded balls without a traditional
cover will be allowed in USSSA play, but will require at least 6 weeks of field testing by USSSA and written
approval of USSSA in advance of applying the USSSA Mark to such balls, which written approval may add
additional performance/design requirements not otherwise applicable to other USSSA licensed balls.
7.02 Game Preliminaries:
7.02.A A flip of a coin between the two teams shall determine the home team for each pool play game The highest seeded team
shall be the home team for bracket play games in single elimination brackets. In double elimination brackets, the highest
seeded team shall be the home team until the championship game. In the championship game, the team in the winner’s
bracket shall be the home team and a coin toss shall determine the home team for the “IF” game.
7.02.B In League, Qualifying Tournament and State Championship play, time limits may be used with approval of the League /
Tournament / State Director.
7.02.C In World Series play, time limits may be used in pool play and consolation bracket games with approval of the Association’s
Executive Vice President of Baseball Operations.
7.02.D Approved Team Line-ups:
7.02.D.1 Teams may bat a nine (9) player line-up, ten (10) player line-up using an Extra Hitter (EH) or continuous lineup
of all present, eligible, uniformed players. Such line-up must be declared before the start of the game and
used the entire game.
7.02.D.1(a) If a team uses a line-up that contains substitute players, all starting players may be removed
and re-enter the game once but must re-enter in their original position in the batting order.
Non-starters are not allowed to re-enter. When a starter re-enters, the player in the starter’s
batting position in the batting order must be removed from the game and is ineligible for the
remainder of the game.

Field Dimensions 
8U 60’ 40’ 160’ 185’
9U 65’ 46’ 180’ 210’
10U 65’ 46’ 180’ 210’
11U 70’ 50’ 210, 230’ 275’
12U 70’ 50’ 210, 230’ 275’
13U (54/80) 80’ 54’ 275’ 300’
13U (60/90) 90’ 60’ 6” 320’ 375’
14U (54/80) 80’ 54’ 275’ 300’
14U (57/85) 85’ 57’ 275’ 300’
14U (60/90) 90’ 60’ 6” 320’ 375’
Scholastic 90’ 60’ 6” 320’ 375’


7.02.D.1(b) If a team uses a line-up that contains ten (10) players, the player in the Extra Hitter position
has free defensive substitution.
7.02.D.1(c) If a team uses a continuous line-up, all players other than the nine (9) defensive position
players are Extra Hitters and may move freely in defensive positions with the exception of the
pitching position. Any player(s) arriving after the game has begun, shall be added to the bottom
of the batting line-up. When using the continuous lineup and a player has to leave the game
for any reason, that position in the line-up becomes an out when that at bat comes around.
7.02.E In Scholastic divisions (15U-18U), if the Extra Hitter (EH) is not be utilized, then the Designated Hitter (DH) may be utilized
in accordance with the National Federation of High School Associations (NFHS) rules.
7.02.F Teams may play an official game with an eight (8) player line-up. If a team plays with an eight (8) player line-up, an out shall
be declared for the ninth (9th) position in the batting line-up each turn at bat. A ninth (9th) player and all subsequent players
may be added to the bottom of the batting line-up as soon as they become available.
7.02.G A team may continue a game with a minimum of eight (8) eligible players.
7.03 Starting and Ending a Game:
7.03.A A regulation game consists of six (6) innings for age divisions 4U – 12U and seven (7) innings for age divisions 13U and
older, unless the game is:
7.03.A.1 Extended because the score is tied after the completion of the regulation number of innings, in which case,
play shall continue until the visiting team has scored more total runs than the home team at the end of a
completed inning, or the home team scores the winning run in an uncompleted inning.
7.03.A.2 Shortened because the home team needs none of its half of the last inning or only a fraction of it to win.
7.03.A.3 Shortened because an imposed Time Limit expires; or
7.03.A.4 Shortened because any applicable part of USSSA Rule 7.03.B has been met.
7.03.A.5 Shortened because any applicable part of USSSA Rule 7.03.C has been met.
7.03.A.6 Pool play games can end in a tie if the time limit is up or a complete game has been played.
7.03.B (Chart 7.03.B-1) An imposed Mercy (run) Rule shall be used to complete a
regulation game when one team’s margin of lead is greater than or equal to the
listed run differential in the corresponding listed start inning. In enforcing this rule,
the home team shall not bat if they are winning and the mercy requirement is met
prior to the start of the bottom half of the listed inning. Similarly, if the home team
is batting and meets the mercy requirement in the bottom half of a listed inning the
home team shall cease batting and the game shall end.
7.03.C If a game is called due to rain, Weather, light failure or other acts of Nature and
cannot be resumed it is a regulation game if:
7.03.C.1 For a six (6) inning game, if three (3) innings have been played or if
the home team has scored more runs after two and one half (2 1/2) innings the game shall be declared a
complete game.
7.03.C.1(a) In bracket play if a game is tied after 4 or more innings, the score will revert back to the previous
inning. If still tied, the game will be a suspended game.
7.03.C.2 For a seven (7) inning game, if four (4) innings have been played or if the home team has scored more runs
after three and one half (3 1/2) innings the game shall be declared a complete game.
7.03.C.1(a) In bracket play if a game is tied after 5 or more innings, the score will revert back to the previous
inning. If still tied, the game will be a suspended game.
7.03.D All games that for any reason cannot be declared a regulation game pursuant to USSSA Rule 7.03.C shall be a suspended
game. A suspended game when resumed, shall resume from the exact point of suspension.
7.04 The Batter, Batter Runner & Runner:
7.04.A An Intentional Walk may be issued upon announcement from either the pitcher or catcher without throwing pitches.
7.04.B At any time, the offensive team may use a courtesy runner for the pitcher and catcher of record from the previous inning on
defense. The courtesy runner must be a player not presently in the line-up. If no players not presently in the line-up are
available, the courtesy runner shall be the player making the last batted out. The re-entry status of the courtesy runner,
pitcher, and catcher shall not be affected by this rule. If at any time, a courtesy runner is determined to be ineligible, a proper
replacement pursuant to these rules (if available) shall be used without penalty.
7.04.C Whenever a tag play is evident, a runner must slide or seek to avoid contact with the fielder and / or catcher. Malicious
contact shall supersede all obstruction penalties. Malicious contact is solely up to the discretion of the Umpire.
Rule 7.04.C Penalty: The runner shall be called out and may be ejected from the game at the discretion of the Umpires.
7.05 The Pitcher:
7.05.A A player removed from the pitching position (starting pitcher or subsequent relief pitcher) may not return to the pitching
position for the remainder of the game. The defensive team may correct this rules infraction at any time by substituting a
legal pitcher without penalty. If an illegal pitcher is permitted to pitch, any pitch or play that results is legal. The rule violation
should be caught by the Umpire or the offensive team and immediately corrected. If the violating pitcher has legal innings
remaining, the violation is deemed an improper substitution and is corrected without penalty. If the violating pitcher has no
legal innings remaining, it’s deemed a pitching limitations violation pursuant to USSSA Rule 7.05. B.7.
7.05.B (Chart 7.05.B-1) The end of the day for the purpose of this rule shall be the time of day or night when the ballpark is shut
down and the teams go home for the night break. Games that for any reason extend past midnight (12:00 AM) or start late
at night, past midnight (12:00 AM) and are completed before the teams take the night break, shall count as being played on
the scheduled day. A game not completed before the night break pursuant to USSSA Rules 7.03.D shall be a suspended
game. Suspended games, when resumed (the next day or another day), shall count as being played on two different days.
The outs recorded during the portion of the game played prior to suspension shall count as being played on the regularly
scheduled day and the outs recorded during the portion of the game played once resumed, shall count as being played on
the resumed day.


7.05.B.1 ONE DAY MAXIMUM TO PITCH THE NEXT
DAY: The maximum number of innings a player
can legally pitch in one (1) day and still pitch the
next day.
Rule 7.05.B.1 Example: In the 7U – 14U age
divisions, a player may legally pitch a maximum
of three (3) innings in one (1) day and still legally
pitch the next day. If the player pitches three and
one-third (3 1/3) or more innings in one (1) day, the player cannot legally pitch the next day.
7.05.B.2 ONE DAY MAXIMUM: The maximum number of innings a player can legally pitch in one (1) day.
Rule 7.05.B.2 Example: In the 7U – 12U age divisions, a player may legally pitch a maximum of six (6) innings
in one (1) day. The player would be ineligible to pitch the next day. Similarly, in the 13U – 14U age divisions,
a player may legally pitch a maximum of seven (7) innings in one (1) day. The player would be ineligible to
legally pitch the next day.
7.05.B.3 THREE DAY MAXIMUM: The maximum number of innings a player can legally pitch in three (3) consecutive
days.
Rule 7.05.B.3 Example: In the 7U – 14U age divisions, a player may legally pitch a maximum of eight (8)
innings in three (3) consecutive days. This is to be interpreted as a player may legally pitch any combination
of innings to equal eight (8) innings in two (2) days as long as the player doesn’t pitch more than three (3)
innings the first (1st) day. Similarly, as a player may legally pitch any combination of innings to equal eight (8)
innings in three (3) days as long as the player doesn’t pitch more than three (3) innings the first (1st) or second
(2nd) days.
7.05.B.4 MANDATORY DAYS OF REST:
7.05.B.4(a) A player that pitches more than three (3) innings in one day MUST rest the next day.
7.05.B.4(b) A player that pitches eight (8) innings in two (2) consecutive days MUST rest the next day.
7.05.B.4(c) A player that pitches three (3) consecutive days (regardless of total quantity of innings pitched)
MUST rest the next day.
7.05.B.5 For all cumulative totals in this rule, one (1) out equals one-third (1/3) of an inning, two (2) outs equals twothirds
(2/3) of an inning and three (3) outs equals one (1) full inning. A pitcher that pitches in a game and
records no outs is not charged with any innings pitched.
7.05.B.6 Outs recorded during a game that ends in forfeit shall count towards a pitchers’ innings limits.
7.05.B.7 For purposes of pitching limitations rules, a pitcher is in violation of the rule if he records any out above the
legal pitching limits pursuant to these rules.
Rule 7.05.C.7 Exception: Exceeding the maximum innings allowed in the case of a double or triple play shall
not be counted against the pitcher for the purpose of this rule but shall be counted towards the pitcher’s limits
with regards to the eligibility to pitch the next day, etc.
7.05.B.8 It shall be the responsibility of each team to challenge pitching violations by notifying the Umpire and then filing
a Protest with the League / Tournament Director. A protest may be filed at any point after the pitcher in
violation records any out beyond his legal limit AND while the pitcher in violation is in the game as the pitcher
of record. If such violation is the last recorded out of the game, the protest MUST be filed prior to the Umpires
and the protesting team leaving the field of play.
Rule 7.05.B.1 – 7.05.B.7 Penalty: Any violation shall result in immediate forfeiture of the game. If such violation occurs
during Pool Play, the team in violation of the rule may not advance to the Championship bracket regardless of record.
7.05.B.9 Pitch Counts may be used in Major Events with the approval of the Association’s Executive Vice President of
Baseball Operations.
7.05.C Pitching mound visits will remain 2 coaches visits per inning, with the second coaches visit to the same pitcher in the same
inning resulting in a pitching change.
RULE 8.00 – COACH PITCH SPECIFIC RULES
8.01 Fair Ball Arc: There shall be a twenty (20) foot arc drawn from first (1st) baseline to third (3rd) baseline in front of home plate. A batted
ball must go past this line to be a fair ball.
8.02 Safety Arc: There shall be a thirty (30) foot arc drawn from first (1st) baseline to third (3rd) baseline in front of home plate. Infielders
must stay behind this line until the ball is hit.
8.03 Pitching Circle: There shall be a ten (10) foot diameter circle with the front edge at forty-two (42) feet from the rear point of home plate.
8.04 Pitcher’s Line: There shall be a line drawn from the pitcher’s circle to the safety arc.
8.04.A The pitching coach shall keep one foot on or straddle the pitcher’s line. The Coach can pitch anywhere in-between the 30’
Safety Arc and the 42’ Pitching Circle.
8.04.B The pitching coach shall not verbally or physically coach while in the pitching position
8.04.C The pitching coach shall position himself as not to be an obstruction to the defensive team on any possible play once the
ball has been hit.
Rule 8.04.C Penalty: If a coach violates this rule after the ball is pitched, obstruction shall be called.
Rule 8.04.C Additional Penalty: If a coach violates this rule before the ball is pitched, First Offense: Warning; Second
Offense: Removal of coach as the pitcher for the remainder of the game.
8.05 Pitching Coach: The Pitching Coach shall be an adult at least eighteen (18) years of age.
8.06 The catcher shall receive the pitch in the catcher’s box in a normal baseball manner. If in the Umpire’s judgment, the catcher is not
receiving the ball in a normal baseball manner, there shall be a warning issued. If the act continues after the warning, the offending
teams’ manager shall be ejected.
8.07 Ten (10) defensive players shall play in the field with four (4) outfielders. The fourth (4th) outfielder shall not assume an infield position.
All outfielders shall stay behind the baseline.
AGE
DIVISION
ONE DAY
MAXIMUM
TO
PITCH THE
NEXT DAY
ONE DAY
MAXIMUM
THREE DAY
MAXIMUM
7U – 12U 3 6 8
Scholastic 13U – 14U 3 7 8
Scholastic 15U – 18U Unlimited Unlimited Unlimited
Chart 7.05.B-1
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8.08 The defensive player listed as pitcher shall not leave the pitching circle until the ball is hit.
Rule 8.08 Penalty: The play continues. After the play has ended, the offensive team has the option of taking the result of the play or
no-pitch.
Rule 8.08 Additional Penalty: First Offense: Warning; Second Offense: Removal of player from the pitching position for the remainder
of the game.
8.09 Defensive coaches shall not be allowed on the field of play and shall coach from the dugout.
8.10 The Infield Fly Rule shall not be in effect at any time.
8.11 The batting order shall constitute all present players on the team roster at the beginning of the game. Late arrivals shall be inserted at
the bottom of the batting order. All players on the roster shall bat before returning to the top of the batting order.
8.11.A Teams may start a game with eight (8) players. The ninth (9th) & tenth (10th) positions in the batting order shall be declared
an out each turn at bat.
Rule 8.11.A Approved Ruling: A ninth (9th) & tenth (10th) player and all subsequent players may be added to the bottom
of the batting line-up as soon as they become available.
8.12 Teams may use free substitution on defense, but the batting order shall remain the same.
8.13 Bunting shall not be allowed.
8.14 The batter shall receive a maximum of six (6) pitches or three (3) swinging strikes.
8.15 A player may only be Intentionally Walked once per game by announcement from the defensive team.
8.16 Runners shall not lead-off or steal bases. A runner is out for leaving the base before the ball is hit or reaches home plate.
8.17 A courtesy runner for catcher of record only the previous inning may be used. The courtesy runner shall be the player that made the
previous out. If no outs have been recorded in the game, the courtesy runner shall be the previous batter not on base. If the team
batting has not played defense yet and a courtesy runner is used for a player, the player that was run for must assume the catching
position the next inning. This scenario only applies in the first inning for the visiting team.
8.18 A team may score a maximum of seven (7) runs per inning.
8.19 The game is over, when the opposing team is mathematically eliminated from scoring enough runs to win or tie the game. (Run Rules
still apply)
8.20 Umpires shall call “Time” after every play and declare the ball dead. “Time” shall be called as soon as the all runners are not attempting
to advance. “Time” does not have to be called by the defense for the purpose of this rule.
Rule 8.20 Comment: When a runner stands off a base and “jukes” or “feints” back and forth, this is to be interpreted as “not attempting
to advance” and “Time” shall be called.
8.21 When a batted ball hits the Pitching Coach, the following shall apply:
8.21.A If in the Umpire’s judgment, the coach did not make a legitimate attempt to avoid contact, the batter is declared out and no
runners shall advance.
8.21.B If in the Umpire’s judgment, the coach did make a legitimate attempt to avoid contact, the ball becomes dead and a no-pitch
is declared.
RULE 9.00 – MACHINE PITCH SPECIFIC RULES
9.01 Fair Ball Arc: There shall be a twenty (20) foot arc drawn from first (1st) baseline to third (3rd) baseline in front of home plate. A batted
ball must go past this line to be a fair ball (this includes a ball that is legally bunted).
9.02 Safety Arc: There shall be a thirty (30) foot arc drawn from first (1st) baseline to third (3rd) baseline in front of home plate. Infielders
must stay behind this line until the ball is hit.
9.03 Pitching Circle: There shall be a ten (10) foot diameter circle with the front edge at forty-two (42) feet from the rear point of home plate.
9.04 Pitching Machine: The front leg(s) shall be set at a distance of forty-two (42) feet from the rear point of home plate.
9.05 Recommended pitching machine speeds:
9.05.A 36 M.P.H. – 39 M.P.H. out of the machine for the 7U age division.
9.05.B 39 M.P.H. – 42 M.P.H. out of the machine for the 8U age division.
9.06 Pitching Machine Operator: The Pitching Machine operator shall be an adult at least eighteen (18) years of age.
9.07 Ten (10) defensive players shall play in the field with four (4) outfielders. The fourth (4th) outfielder shall not assume an infield position.
All outfielders shall stay behind the baseline.
9.08 The defensive player listed as pitcher shall not leave the pitching circle until the ball is hit.
Rule 9.08 Penalty: The play continues. After the play has ended, the offensive team has the option of taking the result of the play or
no-pitch.
Rule 9.08 Additional Penalty: First Offense: Warning; Second Offense: Removal of player from the pitching position for the remainder
of the game.
9.09 Defensive coaches shall not be allowed on the field of play and shall coach from the dugout.
9.10 The Infield Fly Rule shall not be in effect at any time.
9.11 The batting order shall constitute all present players on the team roster at the beginning of the game. Late arrivals shall be inserted at
the bottom of the batting order. All players on the roster shall bat before returning to the top of the batting order.
9.11.A Teams may start a game with eight (8) players. The ninth (9th) & tenth (10th) positions in the batting order shall be declared
an out each turn at bat.
Rule 9.11.A Approved Ruling: A ninth (9th) & tenth (10th) player and all subsequent players may be added to the bottom
of the batting line-up as soon as they become available.
9.12 Teams may use free substitution on defense, but the batting order shall remain the same.
9.13 Teams may bunt a maximum of two (2) times per inning.
9.13.A Fake bunts shall be prohibited. A batter that “shows” bunt is committed to an attempt to bunt or take the pitch.
Rule 9.13.A Penalty: A batter who swings after “showing” bunt shall be called out and no runners may advance.
9.14 The batter shall receive a maximum of six (6) pitches or three (3) swinging strikes.
9.15 A player may only be Intentionally Walked once per game by announcement from the defensive team.
9.16 Runners shall not lead-off or steal bases. A runner is out for leaving the base before the ball is hit or reaches home plate.
9.17 A courtesy runner for catcher of record only the previous inning may be used. The courtesy runner shall be the player that made the
previous out. If no outs have been recorded in the game, the courtesy runner shall be the previous batter not on base. If the team
10
batting has not played defense yet and a courtesy runner is used for a player, the player that was run for must assume the catching
position the next inning. This scenario only applies in the first inning for the visiting team.
9.18 A team may score a maximum of seven (7) runs per inning.
9.19 The game is over, when the opposing team is mathematically eliminated from scoring enough runs to win or tie the game. (Run Rules
still apply)
9.20 Umpires shall call “Time” after every play and declare the ball dead. “Time” shall be called as soon as all runners are not attempting to
advance. “Time” does not have to be called by the defense for the purpose of this rule.
Rule 9.20 Comment: When a runner stands off a base and “jukes” or “feints” back and forth, this is to be interpreted as “not attempting
to advance” and “Time” shall be called.
9.21 When a batted ball hits the pitching machine, the ball is dead, the batter is awarded first (1st) base and all runners shall advance one
(1) base.
RULE 10.00 – T-BALL SPECIFIC RULES
10.01 Fair Ball Arc: There shall be a twenty (20) foot arc drawn from first (1st) baseline to third (3rd) baseline in front of home plate. A batted
ball must go past this line to be fair.
10.02 Safety Arc: There shall be a thirty (30) foot arc drawn from (1st) baseline to third (3rd) baseline in front of home plate. Infielders must
stay behind this line until the ball is hit.
10.03 Pitching Plate: The pitching plate shall be located at forty-two (42) feet from the front edge of the pitching plate to the back point of
home plate.
10.04 Ball: The ball shall either be as described in 7.01.K or the ball shall measure not less than eight-one quarter (8 1/4) nor more than eight
-one half (8 1/2) inches in circumference.
10.05 The catcher shall wear a dual ear-flap catcher’s helmet with mask.
10.06 Ten (10) defensive players shall play in the field with four (4) outfielders. The fourth (4th) outfielder shall not assume an infield position.
All outfielders shall stay behind the baseline.
10.07 The defensive player listed as pitcher shall stay in contact with the pitchers’ plate until the ball is hit.
Rule 10.07 Penalty: The play continues. After the play has ended, the offensive team has the option of taking the result of the play or
no-pitch.
Rule 10.07 Additional Penalty: First Offense: Warning; Second Offense: Removal of player from the pitching position for the remainder
of the game.
10.08 Defensive coaches shall not be allowed on the field of play and shall coach from the dugout.
10.09 The Infield Fly Rule shall not be in effect at any time.
10.10 The batting order shall constitute all present players on the team roster at the beginning of the game. Late arrivals shall be inserted at
the bottom of the batting order. All players on the roster shall bat before returning to the top of the batting order.
10.10.A Teams may start a game with eight (8) players. The ninth (9th) & tenth (10th) positions in the batting order shall be declared
an out each turn at bat.
Rule 10.10.A Approved Ruling: A ninth (9th) & tenth (10th) player and all subsequent players may be added to the bottom
of the batting line-up as soon as they become available.
10.11 Teams may use free substitution on defense, but the batting order shall remain the same.
10.12 Bunting shall not be allowed.
10.13 A batter shall receive a maximum of three (3) swings to put the ball in play or be called out. No additional swings shall be awarded on
foul balls.
10.14 A player may only be Intentionally Walked once per game by announcement from the defensive team.
10.15 Runners shall not lead-off or steal bases. A runner is out for leaving the base before the ball is hit.
10.16 A team may score a maximum of seven (7) runs per inning, including the last inning or record three (3) outs.
10.17 The game is over, when the opposing team is mathematically eliminated from scoring enough runs to win or tie the game. (Run Rules
still apply)
10.18 Umpires shall call “Time” after every play and declare the ball dead. “Time” shall be called as soon as the lead runner is not attempting
to advance. “Time” does not have to be called by the defense for the purpose of this rule.
Rule 10.18 Comment: When a runner stands off a base and “jukes” or “feints” back and forth, this is to be interpreted as “not attempting
to advance” and “Time” shall be called.
RULE 11.00 – 7U & 8U KID PITCH RULES
11.01 Nine (9) defensive players shall play in the field
11.02 Balk rules shall not apply.
11.03 A batter shall be automatically out on a dropped / missed third (3rd) strike by the catcher.
11.04 Runners shall not advance when the pitcher is on the pitching rubber with the ball in his possession and the catcher is in position to
receive a pitch. On a base on balls, the batter may attempt to steal second prior to the pitcher and catcher coming set at his own risk,
but if a runner is on third, he may not advance home even if the defense attempts to throw the runner out at second base.
11.06 Runners shall not lead-off but may advance at their own risk (steal) once a pitched ball has passed home plate. When a runner tries
to advance prior to the pitched ball passing home plate, the following shall apply:
Rule 11.04 Approved Ruling: If the runner advances safely, the Umpire shall call “Time” and the runner shall return to the base last
legally occupied at the time of the pitch. If the runner is called out, the call shall stand, and the runner is out. If the ball is hit, the
defensive team shall have the option of the result of the play or a no pitch.
11.06 Runners shall not advance from third (3rd) base to home unless the runner is batted home or forced by a base on balls, hit batsman,
or award from the Umpire. Runners shall not advance from third (3rd) base to home on passed balls, wild pitches or dropped / missed
third (3rd) strikes by the catcher.
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RULE 12.00 – DRAFTED LEAGUES & ALL-STAR PROGRAMS
12.01 Drafted League Program: Drafted League is a playing level for actual drafted league teams from USSSA Sanctioned Leagues. Age
divisions shall include 5U – 18U.
12.01.A Leagues that conform to the below guidelines and register one hundred percent (100%) of their league teams shall be
allowed to participate. State Directors may sanction others with the approval of the Association’s Executive Vice President
of Baseball.
12.01.A.1 Leagues shall have an approved draft system that shall include no more than four (4) protected / frozen players
per team previous to the draft.
12.01.A.2 Leagues shall submit their complete rules, by-laws, and schedules for approval.
12.01.A.3 A league shall consist of a minimum eight (8) game schedule.
12.01.A.4 Eligible players shall compete in a minimum of seventy five percent (75%) of the scheduled league games.
12.01.B State Directors shall set guidelines for teams to qualify for the Drafted League State Championship and World Series.
12.02 All-Star Program: All-Star is a playing level for actual All-Star teams formed from USSSA Sanctioned Drafted Leagues. Players shall
be permitted to participate with an All-Star team and an A, AA, AAA or Major team pursuant to USSSA Rule 3.00. Age divisions shall
include 5U – 18U.
12.02.A Leagues shall conform to all the requirements pursuant to USSSA Rules 12.01.A.1 – 12.01. A.4.
12.02.A.1 All-Star teams may be chosen by any method.
12.02.A.2 Leagues may have multiple All-Star teams in any age division.
12.02.A.3 The League President (or Highest Officer) shall submit an official roster to the State Director for approval.
12.02.A.4 Only State Directors shall register and approve all Official Online Roster for All-Star teams.
12.02.A.5 National All-Star Division:
12.02.A.5(a) All-Star team players shall not have participated on a team of higher classification than AA
(i.e.; AAA, Major) after January 1st of the current year. Any player that has participated on a
AAA or Major team after January 1st of the current year is ineligible for National All-Star
Division play but may be eligible for American All-Star Division play pursuant to these rules.
12.02.A.5(b) All-Star teams shall have no more than three (3) players on their roster that have participated
on a AA team after April 1st.
12.02.A.5(c) All-Star teams shall not begin playing together until May 1st
.
12.02.A.6 American All-Star Division:
12.02.A.6(a) All-Star teams that do not meet the requirements pursuant to USSSA Rule 12.02.A.5 but meet
the requirements pursuant to USSSA Rule 12.02.A.6 shall be eligible for American All-Star
Division play.
12.02.A.6(b) All-Star teams entering tournaments that do not make must participate in the highest
classification the team would otherwise be eligible (i.e.; AA, AAA, Major).
12.02.B State Directors shall set guidelines for teams to qualify for the All-Star State Championship and World Series.
RULE 13.00 – SAFETY RULES
13.01 FEDERAL, STATE AND LOCAL CONCUSSION LAWS:
USSSA, as a sanctioning body of athletic events, shares the concerns being raised on a national and local level regarding concussions
and concussion symptoms in participants, coaches/managers and umpires/referees in USSSA sanctioned activities. USSSA
encourages its directors, umpires, coaches, referees, teams, team managers, and all adults involved in youth activities and participants
to learn all they can about concussions in athletics and requires each of them and each of the USSSA directors to follow all federal,
state and local laws (including concussion training and reaction laws) with regard to athletic competition sanctioned by USSSA. In
addition, USSSA has added the following to the rule books of each USSSA sport which does not defer to another organization for its
rule book.
Upon becoming aware that a participant or coach/manager of his team has received a suspected concussion (or has been struck in the
head area with any significant force), the Team Manager will not allow that person to participate in any USSSA sanctioned event and if
occurring during a USSSA sanctioned event, shall have that person removed from the playing field of any USSSA sanctioned event.
Upon becoming aware that a participant, coach/manager or official/umpire/referee has received a suspected concussion (or has been
struck in the head area with any significant force), a USSSA official/umpire/referee or director will have that person removed from the
playing field of any USSSA sanctioned event. Without a written medical written clearance from a licensed medical doctor to return to
play, such persons will not be allowed to return to the USSSA playing field in a USSSA sanctioned event. For officials/umpires/referees,
the medical written consent form must be presented to the Tournament Director and retained permanently by the USSSA State Director.
For participants and coaches/managers, the medical written medical consent form must be presented to the Team Manager and
retained permanently by the Team Manager. Any Team Manager, who allows a coach/manager or participant back on a USSSA
sanctioned event playing field without first obtaining the required written consent, may be suspended by the State Director for up to one
year and upon request of the State Director, may be suspended for a longer duration by the USSSA disbarment committee. State
Directors allowing an official/umpire/referee back in the field of play without the necessary consent will be subject to being disciplined
as determined by the USSSA Board of Directors.
In the event of severe head trauma in a USSSA sanctioned activity, the injured person will not be moved, and an ambulance will be
called, unless otherwise directed by a qualified medical professional. The parent or guardian of the injured person, however, will not be
bound by this protocol and may choose a different approach consistent with their legal rights as the parent or guardian.
12
13.02 ALTERED BATS:
13.02.C.1 Altered Bat Director Inspection and Suspension: A USSSA Director may at any time ask to inspect a bat that has been
brought into the location of a USSSA sanctioned event or any other USSSA facility. The owner and / or user may either:
13.02.C.1(a) Withhold the bat from inspection and accept an immediate two-year (automatic life time for second time
offenders pursuant to USSSA Rule 13.02.C.1 and / or 13.02.C.2) suspension from USSSA sanctioned
activities with no right to appeal; or,
13.02.C.1(b) Allow the Director to inspect the bat and reach a conclusion as to whether or not the bat might be altered.
13.02.C.2 Altered Bat Determination by Altered Bat Committee Chairman or Manufacturer: If, after making the inspection of a
potential altered bat, the Director in his discretion decides that the bat might be an altered bat, the suspected offending
owner and / or user and may either:
13.02.C.2(a) Withhold the bat from further examination by the USSSA Altered Bat Committee Chairman or Manufacturer
and accept an immediate two-year (up to life time for second time offenders pursuant to USSSA Rules
13.02.C.1 and / or 13.02.C.2) suspension from USSSA sanctioned activities with no right to appeal; or
13.02.C.2(b) Allow the Director to send the bat to the USSSA Altered Bat Committee Chairman and / or Manufacturer for a
determination as to whether or not the bat is altered. If the Manufacturer or the USSSA Altered Bat Committee
Chairman determines that the bat has been altered, the Altered Bat Committee Chairman in consultation with
the Director who inspected the bat at the USSSA facility may suspend a first-time offender for up to five (5)
years from USSSA play. For a second-time offender pursuant to USSSA Rules 13.02.C.1 and / or 13.02.C.2,
any such suspension shall be life time.
13.02.C.3 Ownership and Knowledge of Bat Being Altered: The responsibility for knowing whether a bat is altered is that of the
users and the owner of the bat. If an individual uses an altered bat in USSSA sanctioned play or is the owner of an altered
bat that is brought into a USSSA facility, the suspensions pursuant to USSSA Rules 13.02.C.1 and / or 13.02.C.2 shall be
imposed without regard to what the individual actually knew about the altered bat. An individual must know that his bat is
not an altered bat, if he brings it into a USSSA facility or used it in a USSSA sanctioned activity. If not, the individual can be
suspended from USSSA activities for using or owning an altered bat. The fact that the individual did not know that the bat
was altered is not a factor in imposing the suspension. The only question is whether the bat is altered or whether the owner
/ user has refused to let the bat be examined to determine if it is altered. After the Director, Altered Bat Committee and
Manufacturer examination of a bat to determine if it is altered have all been completed, or upon the decision of the owner /
user to not allow further inspection of the bat pursuant to USSSA Rules 13.02.C.1 and / or 13.02.C.2, the bat shall be
returned to the owner. If no one claims to be the owner, USSSA shall retain the bat. Once the bat has been returned to the
owner, no appeal can be made with respect to whether the bat is altered or not.
13.02.C.4 Investigation Cooperation: Any coach, manager, player or other person who fails to cooperate in the investigation by
USSSA of a potential or actual altered bat may be subject to an unsportsmanlike conduct suspension. A manager or coach
of a team that has more than one of his team’s bats determined to be altered (or not allowed to be inspected upon request
for an altered bat inspection pursuant to USSSA Rules 13.02.C.1 and / or 13.02.C.2, may be subject to an unsportsmanlike
conduct suspension.
13.02.C.5 Awards and Coach Suspensions: If an owner / user chooses to submit a suspected altered bat to the USSSA Altered Bat
Committee or Manufacturer no awards may be given to the team until the bat is determined not to be altered. If the bat is
found to be altered, no awards or berth shall be given, and the team shall be placed last in the standings and the listed
manager and coaches may be suspended for unsportsmanlike conduct.
13.02.C.6 Participation in, Profits from, or Encouraging the Altering of USSSA Marked Bats: Anyone who participates in, profits
from, or encourages the altering of USSSA marked bats shall be suspended indefinitely from all USSSA activities, until the
offending party has satisfied all requests of the USSSA Altered Bat Committee with respect to his altered bat activities
including but not limited to publicly swearing under penalties of perjury to never again participate in, profit from, or encourage
the altering of USSSA marked bats. Violation of such an oath shall result in permanent suspension from all USSSA activities.
13.02.C.7 Compression Testing: Failure of a USSSA approved compression testing device test shall result in the offending bat being
removed from play for the duration of the tournament or league game but no longer without the permission of the owner /
user – such as in the case of an allowed USSSA altered bat determination pursuant to USSSA Rule 13.02.C.1 and / or
13.02.C.2. Multiple failures of such USSSA compression testing may in the discretion of USSSA be viewed as
unsportsmanlike conduct of the owner/user, coaches, manager and team.
13.02.C.8 Custom Bats: No approved manufacturer may make a custom USSSA bat for a player or a team. All USSSA marked bats
made by a USSSA approved manufacturer must be available to the public for purchase. Individualized graphics (such as a
team name, different color, player name or number only changes for a team or player), however, do not constitute custom
bats for purposes of this rule.
13.02.C.9 Worn / Abused / Damaged / Foreign Substance Bats Not Allowed in USSSA Sanctioned Play:
13.02.C.9(a) No bat is legal for USSSA sanctioned play, if it is damaged in any way. Damaged bats include those with
damage to the knob or end cap, those which have loose knobs or end caps, and those with cracks or dents in
the bat material. For example, if the end cap is in any way loose or appears damaged, the bat should be
removed from play for being a damaged bat. If an end plug has come out or the knob has come off, the only
way that such bat is legal in USSSA play, is if the knob or end cap is replaced by the manufacturer.
Replacement by anyone else results in an altered bat with potential suspension for the owner/user of the bat.
13.02.C.9(b) No bat is legal for USSSA sanctioned play, if any of the graphics of the bat have worn off. For example, even
if the only graphics that have worn off are not Key Graphic Information and are only items such as the patent
no., a manufacturer logo, or the approval mark of another association, the bat should be removed from play
for being too worn.
13.02.C.9(c) No bat is legal for USSSA sanctioned play, if the paint has been worn through and the actual bat material is
showing. For example, if at the end of the barrel next to the taper where there are no graphics the bat paint is
worn off and the underlying bat material is exposed, that bat should be removed from play for being too worn.
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13.02.C.9(d) No bat is legal for USSSA sanctioned play, if there is a foreign substance on the barrel or taper of a bat.
Foreign substances included among other substances, pine tar, stick-em type products and even dirt or mud,
but only if the substance adds to the thickness of the barrel or covers Key Graphic Information such as the
USSSA 1.15 BPF mark, the serial number of the bat, the model or manufacturer name, official softball, etc.
Players are responsible for their equipment and must clean such substances off of their bats so that the
substance does not add to the thickness of the bat or obscure any Key Graphics Information about the bat.
For example, while bats shall surely get dirt on them under normal use and may have pine tar added to the
grip, if the dirt or pine tar obscures Key Graphic Information or adds to the thickness of the bat, such bats
cannot be used in USSSA play until the dirt or pine tar has been removed to the extent necessary to make all
such Key Graphic Information readable and the bat not have increased thickness. If Key Graphic Information
about a bat cannot be read, the bat should not be used in USSSA play.
13.02.C.9(e) If any removed bat pursuant to USSSA Rule 13.02.C.9 is brought back into play at any USSSA sanctioned
event an any time, the owner and user of such bat may be suspended for up to one year for unsportsmanlike
conduct. And if the worn / abused / damaged / foreign substance is apparent enough that the batter should
have been aware of it, the batter may be so suspended for bringing such a bat into the batter’s box without
having been warned in advance. Players are responsible for their equipment and must not use equipment that
is even potentially illegal for use in USSSA sanctioned play.
13.02.C.9(f) In addition to the player being suspended for unsportsmanlike conduct, coaches of youth teams may also be
so suspended when their players attempt to bat with such bats. Also, coaches of adult teams which have
multiple offenses under this rule may also be so suspended for failing to have his team follow USSSA
equipment rules. Please be reminded that unsportsmanlike conduct can result in a game or tournament
suspension in the discretion of the Umpire or tournament director and up to a year suspension in the discretion
of the State Director.
13.02.C.10 Youth Player Altered Bats: The parents or legal guardians of a youth player suspended pursuant to USSSA Rules
13.02.C.1 and / or 13.02.C.2 may be suspended for any time period, including life, from all USSSA sanctioned activities. If
both parents are suspended, the player even after his suspension has ended pursuant to USSSA Rules 13.02.C.1
and/or13.02.C.2 cannot participate in USSSA sanctioned activities until the suspension of one of the players parents has
also ended or until the player reaches the age of eighteen (18) years old. In addition to any other penalties pursuant to
USSSA Rules, any coach or manager of a youth team that has more than one suspension imposed on his players in
connection with USSSA Rules 13.02.C.1 and /or 13.02.C.2 may be suspended from all USSSA activities for any time period,
including life.
13.02.C.11 Altered Bat: An “Altered Bat” is a bat that has had its physical structure changed, including, but not limited to:
13.02.C.11(a) The bat has had the surface of the barrel or the taper changed in any way such as by addition of graphics,
painting, repainting, removal of bat material or paint by any means including but not limited to sandpapering
or applying a solvent to the surface such as fingernail polish remover or by any other means.
13.02.C.11(b) The bat has had the plug or the knob removed / replaced or changed in any way.
13.02.C.11(c) The bat has had anything removed or added or inserted to the inside or outside of the bat other than tape
at the handle or knob. Other examples of altering a bat would be changing or replacing manufacturers’
markings or replacing the handle of a bat with a new handle. Replacing the grip, adding tape or adding a build
up to the handle is not considered altering a bat.
13.02.C.11(d) The bat has been subjected to pressure in a manner that exceeds that of striking the bat at game speed
swing speed against a USSSA approved ball traveling at game speeds. Such pressure would include, but is
not limited to, compressing the bat, rolling the bat, vicing the bat or hitting the bat against an object such as a
tree or pole. The bat has in any other way had its on-field performance improved by physically changing the
bat (other than by hitting the bat at game condition swing speeds against a USSSA approved ball traveling at
game condition speeds).
RULE 14.00 – SPORTSMANSHIP & EJECTIONS
14.01 All players, coaches, managers, sponsors and spectators are expected to conduct themselves in a sportsmanlike manner at all times.
The league/tournament director has the authority to remove anyone from the event at any time for unsportsmanlike conduct. Any player,
coach, manager, sponsor or spectator whose conduct is unbecoming or abusive shall at a minimum be reprimanded with a warning. If
warranted, the offending party shall be ejected from the game at the discretion of the Umpires and / or the League / Tournament Director.
14.02 Any player, coach, manager, sponsor or spectator leaving their position or base, in the field, on the bench, in the dugout area or
grandstands to participate in a fight, brawl or altercation shall be immediately ejected from the game and may be disbarred / suspended.
14.03 Any coach, manager, sponsor or spectator ejected from a game shall immediately remove themselves from the vicinity of the playing
field and / or grandstands for the remainder of the game. Any player ejected from a game shall either immediately remove them self
from the vicinity of the playing field for the remainder of the game or be confined to the dugout area for the remainder of the game at
the discretion of the League / Tournament Director. Additional penalties may be assessed at the discretion of the League / Tournament
Director.
14.04 If necessary, a team may be forced to forfeit a game and / or be removed from the league / tournament.
RULE 15.00 – UMPIRES
15.01 All leagues and tournaments played under the jurisdiction and administration of USSSA Baseball shall utilize Umpires who are
registered with the Association.
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RULE 16.00 – PROTESTS
16.01 Umpires shall work to settle all situations on the field. Protests shall be allowed for age and pitching violations or rule interpretations
only. Uniform numbers cannot be protested. Protests must be declared to the Umpire-in-Chief and then to the League / Tournament
Director before the next pitch following the dispute. If a call to be protested is the last recorded out of a game or on a game ending
play, the protest MUST be filed prior to the Umpires and the protesting team leaving the field of play. No protest shall be allowed
following the game. League / Tournament officials shall rule on all protests and their decisions shall be final.
16.02 The Protest fee shall be $100.00 CASH. The fee shall be returned only if the protest is upheld. Leagues may develop their own fee
structure and methods of recording and settling protests.
RULE 17.00 – GLOBAL SPORTS BASEBALL
17.01 Global Sports Baseball shall be governed pursuant to the rules contained within these Official Baseball National By-laws & Rules unless
specifically noted otherwise.
17.02 For Global Sports Baseball World Series play ONLY, teams shall be allowed the addition of up to two (2) “write-in” players on their
Official Roster.
17.02.A Write-in players shall not be entered in the USSSA online system but rather “hand written” on the printable version of the
team’s Official Online Roster form. For pitching records only, write in players must be added online to the tournaments
innings pitched report.
17.02.B Write-in players are permitted to be frozen to any other classification team and be eligible.
17.03 Global World Series must be entered and paid for online at USSSA.com
RULE 18.00 – TOBACCO & TOBACCO RELATED PRODUCTS
18.01 The use of ANY tobacco product shall be prohibited by all participants (including but not limited to players, manager, coaches)
within the confines of the playing field and dugouts. Local facilities may have stricter policies prohibiting tobacco from facility
and parking areas. These policies, if any, shall be recognized and enforced during USSSA events.
RULE 19.00 – ITEMS NOT SPECIFICALLY COVERED
19.01 Items not specifically covered shall be referred to the USSSA Baseball State Director with guidance from the Association’s Executive
Vice President of Baseball Operations